Hi all,

This is our 3rd update on CR 2.0 and the one in which we reveal some more details about launch plans and how things will work.

With Round 3 in its current state, it's clear that CR 2.0 needs to be a clean slate with a fresh start. With that, the launch of CR 2.0 will align with Round 4. Given Round 3's population decline, we will be rolling over 100% of the gold purchased in Round 3 to Round 4.

As we progress in development on CR 2.0, we're now closer to the finish line and more able to start committing to a timeline.

Chicago Rum 2.0 Development
Flagship Features
Crew Ops
NEW FEATURE
Crimes
Major Overhaul
GTA
Minor Overhaul
City Hall
Major Overhaul
Missions
Minor Overhaul
Bootlegging
Major Overhaul
Shooting Range
UI Refresh
Organized Crime
Major Overhaul
Kill
Major Overhaul
Core Features
Stock Market
NEW FEATURE
Random Jobs
NEW FEATURE
Crew
Major Overhaul
Bullet Factory
UI Refresh
Hospital
UI Refresh
Marketplace
UI Refresh
Escrow
Minor Overhaul
Store
Minor Overhaul
Gold
Minor Overhaul
Establishments
Major Overhaul
Comms & Meta
Mobile App
NEW FEATURE
Forums
Minor Overhaul
Obituaries
Minor Overhaul
Chat
Major Overhaul
Travel
UI Refresh
Jail
Major Overhaul
Stats
UI Refresh
Cities
UI Refresh
Wiki/Help
Minor Overhaul
Players
UI Refresh
Casino
Casino War
NEW FEATURE
Plinko
UI Refresh
Blackjack
Major Overhaul
Race Track
UI Refresh
Roulette
UI Refresh
Keno
UI Refresh
Jacks or Better
UI Refresh
Poker
Major Overhaul
+ 25 more features
Development Progress
82%

Timeline

We're at 82% complete today, and we've started work on some of the more difficult features including Organized Crimes, which has significantly more content and progression (to be detailed closer to launch).

We anticipate Round 4 will begin in June, 2026.

3-4 months allows us plenty of time to complete the last few features, and more importantly, add more content. We've heard consistently over the years that CR lacks depth and content, especially at end game levels. We're adding substantial amounts of mission content, new achievements, new progression systems (ranks and leveling), new items, more Establishments and more optionality in the game.

Launch investment

It's important that Chicago Rum is exposed to new players as well as our existing ones, with this in mind we're planning a very substantial investment in a launch event and ongoing marketing. We experimented with marketing campaigns at the launch of Round 3 and want to significantly amplify this as the launch to Round 4 approaches, which we'll do through an extremely exciting, and huge, launch event we will detail closer to launch.

Closed BETA

Before we launch CR 2.0, we're anticipating the need for a short closed BETA prior to Round 4. We are still determining what this looks like and will have more to share soon.

Grand Theft Auto

A core part of Chicago Rum, we wanted to refresh Grand Theft Auto, revamp progression and make it far easier to use. All this is with the knowledge that cars become far more useful in CR 2.0 in both new features and new uses for existing features.

Thank you,

Mark & the staff team