RoundIV

75
Days
22
Hours
32
Minutes
34
Seconds

Key dates

  1. Trailer 1November 13
  2. Trailer 2November 27
  3. Free Roam RevealDecember 11
  4. Round 4 LaunchJanuary 8
An oxblood-red 1932 sedan with its headlights on.

Made with Unity

Free Roam

Drive the streets of your city in your own car.

Your garage stops being a list. Take a car you own out onto the street and drive the city it is parked in, from behind the wheel or from the camera over its shoulder.

  • First person and third person views
  • The car you drive is a car you own
  • Controller support on PC*

* On supported browsers

8 players per city area

A mahogany rum-runner speedboat, its stern stacked with liquor crates under a tarpaulin.

Smuggling Runs

Captain a boat past the cops with your liquor haul.

Bootlegging takes to the water. Load the boat with what you are moving, pick your line and keep it clear of the patrols until the haul is ashore.

  • You are at the wheel
  • Police patrols to get past
  • Your own liquor is the cargo
A black candlestick telephone with its earpiece off the hook.

NPC Dialogue

Talk to the city’s characters in your own words.

The people you work for answer back. Conversations with NPCs are driven by artificial intelligence, so you can ask what you want to know, take the missions they offer and negotiate the terms.

  • Conversations driven by artificial intelligence
  • Accept missions in conversation
  • Negotiate the terms
A stock ticker machine under a glass dome, paper tape spilling out of it.

Crew Business Stocks

List your crew’s businesses on the stock market.

Take a crew business public and let the city buy in. Then work the price: sabotage other stocks, drive a price up or down, and profit from the move.

  • Crew businesses listed on the stock market
  • Sabotage other stocks
  • Profit as a price rises or falls
A black typewriter with a blank sheet in its roller.

Player-Made Missions

Write the missions other players run.

Build a mission in the mission editor, list it for the rest of the city, and share in the profit when other players take it on.

  • A mission editor
  • List your missions for other players
  • Share in the profit
A tabletop telephone switchboard strung with red and green patch cords.

API Client

Direct access to the Chicago Rum API.

Build on the game itself. Direct API access lets you enhance Chicago Rum with tools of your own, up to a whole new client.

  • Direct API access
  • Build your own tools
  • Build new clients
A bundle of dynamite sticks wired to an alarm clock.

Secondary Weapons

Learn to build bombs and incendiary devices from Johnny “Matches” Malone.

Matches teaches the trade. Learn how to construct bombs and incendiary devices at his bench, then use what you have built on other players in Kill.

  • Taught by Johnny “Matches” Malone
  • Bombs and incendiary devices
  • Used on other players in Kill
A green stake-bed truck loaded with crates, bullet holes in its door.

Raids

A loaded truck rolls into town, and the city opens fire.

A Raid puts a truck in a city for a limited time. Put rounds into it and take what comes off: gold, bullets, or sealed cases of liquor. Every truck carries four main crates and small crates besides, and it stays until its clock runs out.

  • Gold, bullet and liquor trucks
  • Four main crates a truck, and small crates
  • The truck leaves when its time is up
A manila envelope tied with string and sealed with red wax, a key tucked under the string.

Missions

The Moretti story, a chapter at a time.

Work your way up the Moretti family with Vinnie Knuckles as your handler. Each chapter is built around a different part of the game, from stolen cars and rum runs to a private casino table.

  • One continuing story
  • Each chapter leads with a different part of the game
  • Cash, bullets and gold for finishing a chapter